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| OUTLINE: |
Review: Real World Windows and Viewports
Making the Open GL commands more user-friendly
Managing Your Graphics Project Using a makefile Cohen-Sutherland Line Clipping Algorithm Hill: Section 3.3 Parametric Representation for a Line Hill: Section 3.5 Morphing (tweening) Hill: Section 4.5.4 Other Tricks of the Trade
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REFERENCE(S): |
Computer Graphics Using OpenGL (Hill):
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| DEMOS and FILES: |
/classes/cs3014/files/week3/picking |
| EXERCISES: | CLICK FOR PRINTABLE VERSION OF EXERCISES |