Goal: Ray trace a scene where
- the only object in the scene is the generic sphere
- the only attribute of the generic sphere is an assigned (emissive)
color
- the camera is set up
- (10) at position (eyex,
eyey, eyez),
- (10) looking at point
(look_atx,
look_aty, look_atz), with
- the original up-direction for the camera being <0,1,0>.
- (10) speed-up has been accomplished by
more wisely computing the ray's direction, for each ray.
- the scene (including camera information and sphere
information) has been described in a file using Scene Description
Language
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