Ray Tracing, Version 1.1
*Speed-up Computing Ray's Direction

Goal: Ray trace a scene where

  • the only object in the scene is the generic sphere
  • the only attribute of the generic sphere is an assigned (emissive) color
  • the camera is set up on the positive z axis, looking toward the origin
  • (*10) speed-up has been accomplished by more wisely computing the ray's direction, for each ray.